

Scrapped very early on, but can be seen in greenlight alpha gameplay. Had it made it into the game, it would be the second time in the franchise that it appeared with its standard carry handle as opposed to custom sights. A very early menu icon (in both large and small sizes) has been found, however. M4: Seen in a promotional poster, but nowhere in the actual game.Two versions of its menu icon, one large and one small, remain.

Interestingly the menu icon is named "menu_mp_weapons_strela_big", implying that weapons in the 1980's campaign weapons were once available in multiplayer. Strela-3: A vehicle only rocket launcher.MAC-11: A text string for buying the MAC-11 can be found.A text string for buying Dual Kiparis' can be found. Kiparis: This beast of an SMG from Black Ops sadly didn't make the cut.Stoner 63 LMG: The Stoner 63 has a text string in the files.Grim Reaper: The Grim Reaper from Call of Duty: Black Ops has an unused Create-a-Class icon.Probably replaced by the RPD, in a complete reversal from the first Black Ops (where the RPD was replaced with the RPK) in either case the wrong weapon was used. RPK: A text string for buying the RPK can be found.A text string for buying it still remains. Skorpion: Not to be confused with the new Skorpion EVO but rather the Skorpion from the first game.Sabertooth: A chainsaw that was cut from the first game but has a text string for buying it in Zombies.Thunder Gun: While replaced by the Jet Gun this time around, a text string has been found for buying it off the wall.OLD P90: A string can be found in text files.However, the pick-up icon still remains in the game's data and has a string mentioned in the text files. Commando: The Commando from Call of Duty: Black Ops didn't return and can only be seen in the Behind the Scenes video.Interestingly, the War Machine is called the "XM25" in the game files (but only for Zombies mode). XM25: The XM25 from Call of Duty: Modern Warfare 3 has an unused Create-a-Class icon and a text string to buy it in Zombies, and judging by the different design compared to the used Create-a-Class icons, it was cut early on.However, most of those weapons were still mentioned in the text files for Zombies (most likely leftovers from Black Ops). Classic engagements and destinations to fight over.Sadly, most weapons from previous titles did not return in Black Ops II in order to fit the futuristic setting. Village: “Border town between China and Kyrgyzstan. Fight across the different tiers and angles.” Turbine: “Wind farm in the steep hills of Yemen. Tight alleys and close quarters engagements.” Great close quarters engagements and tough chokes to fight over.” Raid: “Fight through this hillside mansion, in the Hollywood Hills. Great urban engagements in the flooded streets.” Nightclub: “Floating resort in the middle of the Indian Ocean. Battle for control of the nuclear cooling tower and the surrounding facilities.” Frantic, yet controlled close quarters engagements.”Īftermath: “Set in a ruined downtown Los Angeles after an invasion.” Good long to medium engagements up and down the bullet train tracks.” Great long engagements down the center, fun close quarter fights through the facility.”Įxpress: “Los Angeles bullet train station. Good for close quarters engagements and verticality.”ĭrone: “Hidden drone facility in the heart of the Mynamar jungles. Open engagements on the deck, with great close quarter fights through the hull.”Ĭargo: “Port of Singapore. Check out all the details of the maps below.Ĭarrier: “Chinese Supercarrier. The game will come out on November 14 for the PS3, Xbox 360 and PC. One user has manage to take screenshot of the multiplayer maps and we have them for your viewing pleasure below.īlack Ops 2 MP will feature all these maps: Carrier, Cargo, Drone, Express, Hijacked, Aftermath, Meltdown, Nightclub, Overflow, Raid, Slums, Socotra, Turbine and Village. Just like almost everything from Modern Warfare 3 got leaked before release, we have a similar scenario although, this is just for the multiplayer.
